A new faction : The Twin Lamps

If you think it's time some of the ugly bosses employing slaves have their butts kicked, then this mod is for you. The Twin Lamps now really exist as an active faction and need bold adventurers to put an end to slavery. You'll be offered new quests in their Guildhall of Twinham village. Join the abolitionists and light the way to freedom right now !

Don't expect to make money joining this faction, don't forget it's new, still illegal and badly needs fund. So what you will gain playing this faction is mostly ... fame ! Yep, real gamers do it for fame don't they ? Come on folks, spend your money doing a good deed !

A new village : Twinham

You'll find Twinham to the east of Gnaar Mok and northwest of Caldera. It is a fairly small village but with a great soul. If you are the curious type you might unveil some of its secrets and history.

Loads of new NPC's and quests

Of course you'll meet a lot of new characters. Some are helpful, some can be funny, even helpless and others might prove lethal. Don't bother to ask, none of them will accompany you on your journey. And if you find some of them have a real nice outfit, it would be a waste of time to kill them for it. Just in case the thought crosses your mind.

You have quite a few new quests and some adapted quests. Quests become harder as you gain rank which is only logical after all. I think this mod is for all players and not only restricted to level 50 fighters. I tried to design the darn thing so that you have a good story where you need to use both your wits and your sword.

New gimmicks

You can buy new books, admire new tapestries, hear new sounds, discover a new ingredient and new items. Some of the items you may receive are powerful but I don't think they are unbalanced. Still if you judge otherwise, you are still free not to use them.